 Transmute is an all purpose tile editor for 2D game development. It is originally developed for use in development of 2D tile based Role Playing Games, but can be used for many other types of games also.
Features:
- WYSIWYG editor layout.
- Three layers of tile data
- Clipping layer
- Full color adjustment of each tile on any layer, including alpha transparencies.
- Multiple tools available including
- Single tile drawing
- Clip tile drawing
- Flood filling with designated tiles
- Color / Transparency adjustment tool
- Entity placement
- Full saving and loading of projects
- Creation of regions of any size up to 999x999 tiles.
- Toggle adjustment to turn off/on any layer
- Execute function that allows you to view map in a test environment
- Custom exporting of data to file format you choose
More features to come in the future, along with a full open source 2D game engine.
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